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MWIII GAME SET-UP

(Maps at the bottom.)

Game:​

Round Time Limit: 1M:30S* 
Round Win Limit: 6 Rounds 
Win By Two Rule: Off 
Win By Two Max Rounds: 8 Rounds 
Round Switch: Every Round 
Match Start Time: 30 Seconds 
Round Start Time: 5 Seconds *
Skip Infil: On 
Practice Round: Off 
Input Swap Allowed: On 
Allow Callout Pings: Off 

 

Advanced:​

Bomb Timer: 45 Seconds 
Plant Time: 5 Seconds 
Defuse Time: 5 Seconds 
Multi Bomb: Off 
Silent Plant: Off*
Reset Plant/Defuse Progress: On 
Manual Drop Carry Object: On 

 

Player:​

Number of Lives: 1 Life 
Max Health: 150(Core) 
Health Regeneration: None 
Enable Armor: Off 
Third Person View: Off 
Tactical Sprint: On 
Weapon Mounting: Off 
The rest of rules keep as it is. 

 

Team: ​

Spectating: Player View 
3rd Person Spectating: Off 
Killcam: On 
Enable Minimap: No 
Radar Always On: Off 
Weapon Pings On Minimap: Off 
Weapon Pings On Compass: Off 
Enemy On Compass: Off 
Respawn Delay: None 
Wave Spawn Delay: None 
Suicide Spawn Delay: None 
Force Respawn: Off 
Team Assignment: Off 
Friendly Fire: Off 

 

Gameplay:​

Force Same Loadouts: Off 
Care Package Drop Time: Off 
Spawn Camera: Off 
Hardcore Mode: On 
Spawn Ammo Mags: Normal 
Headshots Only: Off 
Health Steal: Off 
Cranked Timer: Off 
Allow Field Upgrades: On 
Field Upgrade Charge Rate: Normal 
Field Upgrade Score Modifier: Normal 
Perks: On 
Killstreaks: Off 
Equipment Delay: Off 
Equipment Protection: Off 
Battlechatter: On
Announcer Dialog: On
Dynamic Map Elements: Off 

Allowed Maps​​

  • Greece

  • Highrise

  • Invasion

  • Karachi

  • Rio

  • Scrapyard

  • Skidrow

  • Terminal

Banned Maps: ​​​​

  • Afghan

  • Derail

  • Estate

  • Favela

  • Meat

  • Quarry

  • Rundown

  • Rust

  • Shipment (CT ONLY)

  • Sub Base

  • Underpass

  • Wasteland

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