MWIII GAME SET-UP
(Maps at the bottom.)
Set to Hardcore before changing any other settings.
Changed settings labeled with "*'
Game:
Round Time Limit: 1M:30S*
Round Win Limit: 6 Rounds
Win By Two Rule: Off
Win By Two Max Rounds: 8 Rounds
Round Switch: 2 Rounds
Match Start Time: 30 Seconds*
Round Start Time: 5 Seconds*
Skip Infil: On*
Practice Round: Off
Input Swap Allowed: On
Allow Callout Pings: Off*
Advanced:
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Multi Bomb: Off
Silent Plant: Off
Reset Plant/Defuse Progress: On*
Manual Drop Carry Object: On
Player:
Number of Lives: 1 Life
Max Health: 30*
Health Regeneration: None*
Enable Armor: Off
Third Person View: Off
Tactical Sprint: On
Weapon Mounting: Off*
Allow Revives: Off
Downed Health: 40 points
Downed Revived Health Half (50)
Downed Bleedout timer: 10 seconds
Downed Give Up Time: 1 srcond
Team Revive Timeout: Unlimited
TReam revive Time: 5 seconds
Team Revive Health: 30 (Hardcorde)
Team:
Spectating: Player View
3rd Person Spectating: Off
Killcam: On*
Enable Minimap: No*
Radar Always On: Off
Weapon Pings On Minimap: Off
Weapon Pings On Compass: Off*
Enemy On Compass: Off*
Respawn Delay: None
Wave Spawn Delay: None
Suicide Spawn Delay: None
Force Respawn: Off
Team Assignment: Off
Friendly Fire: Off*
Gameplay:
Force Same Loadouts: Off
Care Package Drop Time: Off
Spawn Camera: Off
Enemy Outline: Off
Friendly Outline: Off
Hardcore Mode: On*
Spawn Ammo Mags: Normal
Headshots Only: Off
Health Steal: Off
Cranked Timer: Off
Allow Field Upgrades: On
Field Upgrade Charge Rate: Normal
Field Upgrade Score Modifier: Normal
Perks: On
Killstreaks: Off*
Equipment Delay: Off
Equipment Protection: Off*
Battlechatter: On
Announcer Dialog: On
Dynamic Map Elements: Off*
Allowed Maps
-
6 Star
-
Departure
-
Greece
-
Highrise
-
Invasion
-
Karachi
-
Rio
-
Scrapyard
-
Skidrow
-
Terminal
-
Vista
Banned Maps:
-
Afghan
-
Derail
-
Estate
-
Favela
-
Meat
-
Quarry
-
Rundown
-
Rust
-
Shipmas (CT ONLY)
-
Sub Base
-
Underpass
-
Wasteland